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Models

Qwen 3.6 vs MiniMax M3: Different Benchmarks, Really

One reports 77.2 on SWE-bench Verified, the other 59.0 on SWE-bench Pro. Those numbers cannot be subtracted, and the real difference is elsewhere.

· 9 min read
Models

Qwen 3.6 vs Qwen 3.5 Coder: General or Specialised

One is a newer general model, the other a code-specialised predecessor. Whether a specialist still beats a stronger generalist at its own job.

· 8 min read
Cost & Pricing

Rate Limit Tiers Explained: RPM, TPM and What Binds First

Provider rate limits are two separate meters and the token one usually binds first. How tiers are assigned, how bursts work, and how to engineer around both.

· 12 min read
AI Agents

Rate Limiting Agent Fleets Without Killing Throughput

One API key, many agents, one shared quota. How to build a fleet-wide limiter that respects token budgets, protects interactive work and survives bursts.

· 9 min read
Guides

Redacting Secrets From Prompts Before They Leave Your Machine

Credentials reach model context through error output, config files and git history. Pre-send scanning, why gitignore is no defence, and rotating on suspicion.

· 9 min read
Models

Regression Testing a Model Upgrade Before It Bites

A new model version is a dependency bump with no changelog. How to gate an upgrade, what to diff, and how to roll back when behaviour shifts.

· 9 min read
Fundamentals

Repetition Penalties: Why They Break Code Generation

Frequency and presence penalties suppress loops by punishing tokens the model already used. On code that punishes syntax, and the loop was rarely the real bug.

· 9 min read
AI Agents

Replaying Agent Traces: Debugging a Run You Cannot Reproduce

Agent runs rarely reproduce, so the stored trace is the only evidence. What to capture, how to replay it, and where replay stops being faithful.

· 9 min read
Fundamentals

Residual Connections: Why Deep Models Train at All

The one-line change that made hundred-layer networks possible, why the residual stream behaves like a shared bus, and what it explains about pruning.

· 8 min read
Fundamentals

RLHF Explained: Training on Comparisons Instead of Answers

Reinforcement learning from human feedback shapes the qualities nobody can write down. The three-stage pipeline, and the failure modes you see as a user.

· 9 min read
AI Agents

Rollback Strategies for Agents That Changed Things

An agent stopped halfway through eleven changes. Checkpoints, compensating actions, staging areas and the undo plan you should require before it acts.

· 9 min read
Fundamentals

Rotary Embeddings (RoPE) Explained With Clock Hands

RoPE encodes position by rotating vectors rather than adding to them. Why that gives relative distance for free, and how it made 1M context possible.

· 9 min read

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